I decided to experiment with some assets today to try out a new art style for this project. I replaced the small, hard edged sprites with a more subtle design. I also tried out a simple background fading into the distance. Please refer back to my previous examples for a comparison.
Both 'Golems' are different coloured versions of my current design. The golem is an old, possibly ancient construct and I liked the idea of him being rusty. Both orange and blue/green colours will be used on the same Golem as it represents a certain 'state' of the player. The grey design may end up getting lost into the more detailed backgrounds. I'll experiment further.
The situation in this image has absolutely no context within the story, it's just me experimenting as I haven't done much art in this style. - oP