It's been a busy month for me but I did find some time to update the game. The additions are minor but they help to bring the whole project together slightly. I haven't been able to tick off everything from the agenda, but they will be accomplished next time! Here's a short video showing the game in it's current state.
Next on the agenda:
- More audio/change audio
- Build the first few levels
- Make extra death animations based on what trap dealt the killing blow
Any feedback is welcome! Thanks for reading! -oP